Ok. Its catch up time. The first image is my initial character drawings. They're not much but they helped base my idea. I quickly decided rollerskates on an alligator look rediculous so instead he has wheels that strap to his feet. I also experimented with a human vs reptile ankle structure as you can see in the pictures. Decided human style works better considering how the character will move.
First bit of computer work for my character. Have not had a whole lot of experience with this type of work therefore spent reasonable amount of time studying tutorials of things such as pen tool in photoshop. Eventually come up with something I like.First coloured image for my character. He was meant to be skinny but I got carried away and now he's packing heat. The rendering process leaves a lot to be desired. Again this is an area of little experience for me and have therefore identified it as a weakness I will be looking to work on at the end of this project.
Used earlier line art form earlier to create logo. This will be used as part of the style for my design document. Considering my lack of experience in creating digital art I am reasonably happy with the qaulity of this image and I think it accurately reflect the style of my game.
Created this image for the purpose of displaying the game controls in my design document. Kept as simplistic as possible so as to the get the point of the controls across easily. These items will all be contributing in some way toward the creation of my design document. My next step now is to begin working on the document. Within this it will be important to cover factors such as: Existing popular apps, what makes a successful app, basis for design, initial ideas, character concept, game conotrols, game mechanics, online interaction, inspirational sources, and of course to reference any material taken from other sources.


